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Home > Resources and Links > Workshops > NCCIA2010 Workshop notes

NCCIA2010 Workshop notes

Renew and Recharge your Web Design
http://www.terrymorris.net/nccia/

Helpful topics

  1. Use validators on webdev toolbar
  2. http://ipinfo.info/netrenderer/
  3. http://ie6funeral.com/ - Google dropping support for IE6
  4. http://en.wikipedia.org/wiki/Internet_Explorer_box_model_bug
  5. Semantic mistakes - http://achecker.ca/checker/suggestion.php?id=37
  6. Good font info - http://webdevfoundations.net/5e/chapter3.html
  7. good peer review rubric

Wordle... pretty cool.


Wireless Lan

Wireless Lan Standards

  1. 802.11 - 2Mpbs
  2. 802.11b - 11Mbps
  3. 802.11g - 54Mpbs (2.4GHz)
2.4GHz has a lot of noise (interference)
WEP and WPA are weak security

Next steps
  1. 802.11n - 600Mbps
  2. renamed 802.11-2007
  3. Uses MIMO (Multiple Input / Multiple Output)
  4. spatial multiplexing - sending independant streams in paralel
  5. Notation 2x3:2 - max # of transmit signals (allows up to 4x4:4)
  6. Get 802.11n (2.4GHz or 5Ghz or both)
  7. can use 802.11a/g/n modes... or only n


Game Design - Free tools

Presentation by: Brad Swearington, Wake Tech

  1. What makes the level fun - follow your instincts
  2. Player Ergonomics - no learning by death
  3. Level Flow - keep the player moving
  4. Rhythm - roller coaster vs highway
  5. Difficulty - don't make it too bad
  6. Wow Factor - the water cooler moments (you want people talking about the game)
  7. Hooks - setting your game apart from others

Unreal

  1. $99 license for students - 25% for after $5000
  2. Check out whizzle Unreal game with UDK. You can download and run.
  3. Good tutorials - http://www.hourences.com/book/tutorialsindex.htm

Good Books

  1. Game-Textures-Second-Professional-Photoshop


VMs from a Distance
Harry Bulbrook

Requirements:

  1. RAM - Requires a lot - each VM needs memory (so that SWAP is not used)
  2. Processor - fast
  3. Diskspace - need enough for each
  4. Use USB harddrives rather than Flash drives - much faster

http://www.virtualbox.org


Simulation / Serious Games
Kai Wong

Using Vicious and Unreal Engines

http://cet.waketech.edu/syllabi/syllabi_ct.html#grd

A simulation game that requires you to create a barrel of pills. Uses the Unreal Engine to teach an employee how to use an expensive piece of hardware.

 

A Flash-based game that enables a user to understand how they must prepare for clean-room work.

The


Innovative Game Program
Farhad

Only have to offer SGD11,112,114 (modeling),212,289 to have a SGD program, idea is to have the courses online through CPCC (through overloads).

  1. 5hr classes - 2 in class/3 online - students are not even required to go to the 2hrs lecture. How?
  2. Many of the classes do not have books. How?

Imagine Cup competition - http://imaginecup.com/default.aspx

  1. Where top 6 in world competition.
  2. This year they sent 6 teams. One is in national competion.

The goal of the class is the competition!

Service learning - use TechConnect (have DME students teach the hs students). To learn, you retain much more (80%) when you teach! Have students teaching the classes!

Ask Ron Williams about college classes at highshools.

XNA is THE app for game development according to Farhard. Microsoft based. http://www.xna.com/. Windows Phone (mobile) 7 also being announced.... based on XNA.

Instruction resources for BB... http://www.cpcc.edu/its/digitalmedia/Self%20Service/version-2-getting-started

HTML5 is the competion for Flash, according to Farhard.

TOPWebsite for A-B Tech Business Computing Technologies Digital Media Program. Contact Jonathan Ross for info.
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Last update:
April 17. 2013 07:18:24